Defensive Tommy Gun
Forums › Suggestions & Feedback › Defensive Tommy Gun-
We need a defensive option like a Tommy Gun. Something with ridiculous upkeep just like a tommy but that also provides defensive stats better than body armor. Although I believe this has been suggested before. Pretty sure writing this is just as useful as writing in the tech forum :(
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Currently the max defence per mobster (not including loot) is 36, Lapua, Body Armor, Steel Capped Shoes.
The max offence per mobster (not including loot) is 31, Tommy, Body Armor, Steel Capped Shoes.
As such I think the balance is right.
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I kinda think that's what body armor is
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I think they have it about right. I personally think that def Gould he higher than offense. But not outrageously so.
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Agreed but with the bazooka and various offensive loot items a monster with 1000 less mob with me armed with Tommy's can take my turf. I simply want a high upkeep defensive weapon that could keep that from happening.
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So a defensive loot weapon? Or one that you can buy with TW money?
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✯ ᎪᎡᎬᎦ ✯ wrote:
I'd prefer one you can buy with money. This is because loot weapons only benefit players who spend money. Someone who has spent the money to get 250 energy will benefit more than the free player who has 50 energy. This only widens the gap between free and $ players.So a defensive loot weapon? Or one that you can buy with TW money?
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Funky Buffalo wrote:
I put my energy way up. But I agree with you there. IF this was utilized in some way I'd like to see it be TW money.✯ ᎪᎡᎬᎦ ✯ wrote:
I'd prefer one you can buy with money. This is because loot weapons only benefit players who spend money. Someone who has spent the money to get 250 energy will benefit more than the free player who has 50 energy. This only widens the gap between free and $ players.So a defensive loot weapon? Or one that you can buy with TW money?
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Funky Buffalo wrote:
The probkem I see is when you start lessening the utility of paid items, they become less desireable and fewer will spend the money obtaining them. This is a business after all. Players that choose to not spend have to accept that they will not be able to compete on the same level as those who spend. Every MMO I've played rewards spenders with sweet loot. This is the new norm for a lot of free to play games.Agreed but with the bazooka and various offensive loot items a monster with 1000 less mob with me armed with Tommy's can take my turf. I simply want a high upkeep defensive weapon that could keep that from happening.
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Roger That wrote:
I'd rather pay to play a game, but not give any advantage to those who can pay more. That way richie rich still has to work to compete.Funky Buffalo wrote:
The probkem I see is when you start lessening the utility of paid items, they become less desireable and fewer will spend the money obtaining them. This is a business after all. Players that choose to not spend have to accept that they will not be able to compete on the same level as those who spend. Every MMO I've played rewards spenders with sweet loot. This is the new norm for a lot of free to play games.Agreed but with the bazooka and various offensive loot items a monster with 1000 less mob with me armed with Tommy's can take my turf. I simply want a high upkeep defensive weapon that could keep that from happening.
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