Help & Strategy
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Hey some of my turfs were attacked and it say they're influence has gone down is there any way to fix this? Thanks!
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Im level 59 anyone know what level i get my next turf on?
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I was upgrading something and usually it takes 24 hours to lose the Red text Don point penalty, but today it took less. I feel I'm missing something
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I have a turf that's paying protection money to an 84 inf turf owned by capo of Birmingham... If I upgrade this turf to 84 inf will I still have to pay protection because the capo has greater overall influence? Or will it stop paying protection when both the turf influences are equal? Thanks!
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Is there a way of working out how much of a chance you have of winning when attacking someones turfs??
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Did they take that away? Reason why I ask is there's a guy named Meta and he hits me about 11 times or so once a day. The whole times he's getting money and experence.
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I am having probs with my gps on this.
I am using wifi not a iPhone connection -
I have just gained my first capo title while slowly working my way south.
I'm at my limit though so should I tear down turfs in the capo area which earn less and give up the capo or tear down higher earning outside?
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Just had turf captured, gone to capture back, have driven influence down Ti mil yet despite treated attacks the turf won't come back to me, all green ticks in the rules section anyone know why I can't take it?
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I’m trying to draw a correlation between the number of players near each other & turf income potential in order to illustrate the importance of having at least one of as many players’ turfs in an area as possible. These are just my own observations; please feel free to add your own observations.
Max Turf Incomes (Includes the 8k/hr of Full Turf Upgrades):
1 Mob: Start: 2.9k – Max: 9.5k/hr
2 Mobs: Start: 4.0k – Max: 18.7k/hr
2-3 Mobs: Start: 4.9k-5.6k – Max: 25.8k/hr
3-4 Mobs: Start: 5.6k-6.2k – Max: 35.9k/hr
4-5 Mobs: Start: 6.2k-7.3k – Max: 45.6k/hr
5-6 Mobs: Start: 7.3k-8.2k – Max: 52.3k/hr
7 Mobs & Up: Start: 8.2k – Max: 52.3k/hrTurf Income Breakdown:
1 Mob: (9.5k-(8k+2.9k) = (-1.4k) penalty to turfs)
2 Mobs: (18.7k-(8k+4k) = 6.7k bonus to turfs)
2-3 Mobs: (25.8k-(8k+5.6k) = 12.2k bonus to turfs)
3-4 Mobs: (35.9k-(8k+6.2k) = 21.7k bonus to turfs)
4-5 Mobs: (45.6k-(8k+7.3k) = 30.3k bonus to turfs)
5-6 & Up: (52.3k-(8k+8.2k) = 36.1k bonus to turfs) -
Is it based on the city you are in or a radius around where you are located or what?
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I am not sure why but for a bit th timers were running super fast. Any ideas how to make that happen again?
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When does the don help a little player? How many levels below you do they need to be?
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All players in Memphis TN rejoice. The local dictator has been overthrown. Please if you are in area place some turfs there so we can have a peaceful money pit.
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Hello can u help me? I need help on getting like more turf in different places like I live on mercer island and my friend just started playing and he is like lvl 41 and I'm lvl 47 and he is like makeing hiz turf go in a line across the map how u do dat??? Post to MY COMMS. I don't like to check bac into this. Plz help I'm stuck.
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If I'm above my limit of turfs by two because of capping turfs and I spend don points to increase turf limit is it going to raise my total one more. Or is it going to count one of the captured turfs?
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There is this guy that took 15 turfs of mine just bc I became capo of one of his 5 cities now I'm capo of none I was capo of 3 what should I do help
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How do I get it? Does it follow similar rules to capturing turf?
Ty -
Does it go up according to inf.? because it starting to cost 40+K to build in the middle of nowhere
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Hi,
how can I delete my account? Man thanks in advance! -
How am I supposed to stop someone from taking my turf? In the past two days I've lost about 50 turfs to the same person and I often check my phone only to find up to like 250 notifications at a time. Lately my turfs have been winning everytime, but this playe still manages to eat the health down and cap it. This is getting rediculous. Also, isn't there supposed to be a daily cap limit to keep this exact thing from happening?
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500 mob...so does it make sense to have 500 of each when attacking or defending?
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These are just my opinions on the different code sites. Any corrections or further opinions are welcome.
In order of usefulness the different code sites are:
1. mobcode.org
2. invitecodemartix.com
3. turfwarsapp.com/forum
4. ifriendcode.com
5. ccdb.psyomnius.com
6. turfwarscodes.com
7. turfwars.info
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I have afew turfs near other ppls turfs in the town im the capo of, and one of them has started to make money off there turf every hr in protection money.why Is it that only this one turf is and not all the others I have turf next to?
How does it work to make protection money off other ppls turfs? -
What are ALL the benifits of capo besides free police protection? If u guys won't tell me at least tell me where to look?
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I have two turfs close enough to cap a turf. The closest one is less than 24 hours old. How can I change so I attack from my other turf
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Well I've had a few people ask to be on my list:
Add:
💢howard💢
howard's copyrighted list😋
and I've decided I'm going to add 2 people onto it before I start spamming it everywhere. So if you want to be on it you need to be
1. In the UK
2. Not over 2k mob
3. Willing to post it around as well.
Okay then pm me if you want to be on it -
I'm trying to take over this base and not only is it inside my green area but it is encompassed by my base it's self. But it still says I'm too far away to capture it. What gives?
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I have a mob of just over 1,000, all members have body armour and either an RPG or machine gun. I have 3,456 inf. I am capo of 2 areas.
But when i try to attack/capture turf from a player with 750 mob with bout 1,700 inf i always loose. I've checked these players details and i have more than them in every way possible. Whats the problem here???? :-( -
Help please
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