ADD @ LEAST 5 MORE PONTS EACH HEAL
Forums › Suggestions & Feedback › ADD @ LEAST 5 MORE PONTS EACH HEAL-
They should add 5 more health points each time u hit the heal button for turf. That way defense has a bit more of an edge. WY easier then putting a delay on first hit, which I also like the idea of.
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Pretty sure there is a delay between hits which is same idea. It seems longer now than before "superman" mode which there was no delay and you could cap a turf in under 2 secs.
IMO healing now way easier than couple months ago.
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😒 you don't need to heal from the don. Health kits and Paying to get out of the ER is better than wasting 5 don points let alone 10
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Primo Loco wrote:
😒 you don't need to heal from the don. Health kits and Paying to get out of the ER is better than wasting 5 don points let alone 10
He means turf healing.
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Spenman1 wrote:
AAAAHHH sorry didn't see thatPrimo Loco wrote:
😒 you don't need to heal from the don. Health kits and Paying to get out of the ER is better than wasting 5 don points let alone 10
He means turf healing.
But idk yes and no -
Yes turf healing each time u press the heal button 5 extra points would go to your turfs health to make it easier to defend a turf. And yes it has gotten easier to defend a turf but I still believe the attacker has the advantage especially cause your turf never returns to full strength. The defender should always have the advantage in my opinion.
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What about someone that doesn't want to heal their turfs
Has only 5dp
And is too low on cash or in the negatives? -
Primo Loco wrote:
I'm not talking about DP. I'm talking about when some1 attacks your turf and you use cash to heal that turf 5 more health points should be added. It's random exactly how many points get added to the health of your turf but I think they should increase it to make it easier to keep a turf when your in a skirmish .What about someone that doesn't want to heal their turfs
Has only 5dp
And is too low on cash or in the negatives? -
💩ℬʊო👉ℜʊṩℌ💨💩 wrote:
It's fine the way it isPrimo Loco wrote:
I'm not talking about DP. I'm talking about when some1 attacks your turf and you use cash to heal that turf 5 more health points should be added. It's random exactly how many points get added to the health of your turf but I think they should increase it to make it easier to keep a turf when your in a skirmish .What about someone that doesn't want to heal their turfs
Has only 5dp
And is too low on cash or in the negatives?
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