New Missions
Forums › Suggestions & Feedback › New Missions-
Just getting tired of the same thing. Maybe a new mission with high chance of loot, like 75%, but is mostly Uncommon or common?
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Not really needed but if there is, what would it be called how much exp would we get and what's the requirements
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Missions aren't needed. Loot is
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Primo Loco wrote:
What if it was around 25-50 energy, gave maybe 10-20 xp? And while having a high chance of common loot, gives little cash. It should have a steep requirement, as current missions require almost nothing. Maybe 5000 influence? 5000 mob? 100k attack? Some category not used, or something presently used, but on a scale not presentNot really needed but if there is, what would it be called how much exp would we get and what's the requirements
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I just want a better chance for loot
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