Make better use of the skill sets.
Forums › Suggestions & Feedback › Make better use of the skill sets.-
I do apologize, this may have already been mentioned. I didn't see it in the first couple of pages though.
I'd like to see an improvement change on the attack and defence skill points set. Currently - for every point you add into the attack and or defence, only gives you an additional point rendering these two upgrades useless... It would be nice to see 1 attack point give you 500 attack (or more) this could help people first starting out in the game. It would also make it worth while for people to actually begin using these skill sets along with the other options.
There are my two cents.
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It's been common knowledge for a he'll of a long rime that those points count for nothing. Well, nothing worthwhile anyway.
Some of the biggest players in the game have a lot of points in them both. They accepted it and are still where they are now.
You suggestion has been made 5pm some form) many times before, and look at that, it's not been implemented.
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It's not useless it does as it says. It increases attack and defense only reason why it's deemed useless is because you can get much stronger much faster just by simply punching codes
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I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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Cjyoung [ABC] wrote:
That'll make them over powered.I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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BAT SMURF wrote:
No, it would make them as useful as energy or stamina.Cjyoung [ABC] wrote:
That'll make them over powered.I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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Cjyoung [ABC] wrote:
If that's the case then I would be able to beat someone with 25k easilyBAT SMURF wrote:
No, it would make them as useful as energy or stamina.Cjyoung [ABC] wrote:
That'll make them over powered.I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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Primo Loco wrote:
Unless that person invested in defence points.Cjyoung [ABC] wrote:
If that's the case then I would be able to beat someone with 25k easilyBAT SMURF wrote:
No, it would make them as useful as energy or stamina.Cjyoung [ABC] wrote:
That'll make them over powered.I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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Cjyoung [ABC] wrote:
And all the big spenders can put 250 in each so a 50k mobster is now a 125k mobster? This is a bigger swing then the brensI think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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♛Çąŋժूƴɱąŋ♛ wrote:
Cjyoung [ABC] wrote:
And all the big spenders can put 250 in each so a 50k mobster is now a 175k mobster? This is a bigger swing then the brensI think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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♛Çąŋժूƴɱąŋ♛ wrote:
That's true if it ever happened there would need to be a limit like 50 instead of 250.Cjyoung [ABC] wrote:
And all the big spenders can put 250 in each so a 50k mobster is now a 125k mobster? This is a bigger swing then the brensI think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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Maybe if it went up one percent every 5 it would work, but...
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50-100 atk/def per point
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Primo Loco wrote:
Not if he has more stats in defense than you do attackCjyoung [ABC] wrote:
If that's the case then I would be able to beat someone with 25k easilyBAT SMURF wrote:
No, it would make them as useful as energy or stamina.Cjyoung [ABC] wrote:
That'll make them over powered.I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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༺Sིཞྭ༴Sྀཇχཔྲ༻ wrote:
Not that many people bigger than me used attack or defense so i would win and those smaller than me would be based on mob because I put alot on defense too :\Primo Loco wrote:
Not if he has more stats in defense than you do attackCjyoung [ABC] wrote:
If that's the case then I would be able to beat someone with 25k easilyBAT SMURF wrote:
No, it would make them as useful as energy or stamina.Cjyoung [ABC] wrote:
That'll make them over powered.I think that the points should be used as a percent increase. for example if you put 20 points in attack you would have a 120% attack bonus instead of 100%. This would make these skills worth putting points in IMO.
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