Lets make the game fair for everyone!!!
Forums › Suggestions & Feedback › Lets make the game fair for everyone!!!-
Also idk if anyone said that but it's not fair when some guy over 20k mob caps you , don't you think?
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Mystery wrote:
I mean this suggestion , idk I guess I was high writing thatLeanderNK wrote:
?? What band? What song?Ikr mob seems such a dumb option. I agree only with that band
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But these are the fun challenges of the game. You don't want fairness in EVERYTHING. You feel more accomplished if you work hard to achieve something.
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Midnight Phase wrote:
Few years late to the party friend.But these are the fun challenges of the game. You don't want fairness in EVERYTHING. You feel more accomplished if you work hard to achieve something.
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Terrible idea
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I still love these ideas 👍
We should also add a gun that you can buy with in game cash, that rivals the been gun so you don't have to get them on special weekends! -
This is garbage
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This forum
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Wait, do you really get xp for posting in the forum?
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Cretoric wrote:
Did your xp go up when you posted!Wait, do you really get xp for posting in the forum?
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Heartbreak Kid💔 wrote:
Cretoric wrote:
Did your xp go up when you posted!Wait, do you really get xp for posting in the forum?
No idea, I didn't look. But the op ses to suggest it. I am too busy watching my ten month old all day to do anything other than rush through my activities lol.
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Hyena wrote:
It's been almost 4 since this quote, so idk what happened to Nick.That's righ need a block player button so I don't see any posts or quotes made by people I want to ignore...,
And I am still waiting for the submarine Nick promised us over a year ago....
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2555444047 wrote:
I agree, it's not cool, unfair, but a war game, so I'm cool.Also idk if anyone said that but it's not fair when some guy over 20k mob caps you , don't you think?
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Who is Nick?
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We should be able to have unlimited respect points as people who pay for them have an unfair advantage.
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Not able to capture other turfs? What's the fun in that? And not having a mob would mean that you're fighting the person all by yourself. It kinda gets rid of the mobster theme, which would suck. And keep henchmen so that people don't have to hire strangers that they've never met in their lives. You don't know people. Especially if a kid gets on here and gets stalked. This game is rated E, and it's a GPS game. But I do feel like henchmen could be 10 respect points or something like that.
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M4FIA |6 I N 9 wrote:
It is fair of you want to be a top mobster then you gotta put in time like everyone else..
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Mr. Gulley wrote:
No way! Lazy, self entitled noobs should be able to bypass 10 years of hard work in a few monthsDon't be mad just because you aren't the best. The best guys put in the effort and deserve to be better in return for their hard work. If you try as hard as them maybe your work will pay off like theirs.
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𐊖૮⌖𐰃૮ꡘ wrote:
That's a hard NO. Fuck you."The Man" wrote:
-Mob expiration and attrition: It's not fair that players keep mob members they have punched, so that lazy self entitled douchers can enjoy the game too:
Guy LaDouche wrote:
I'd like to see mob expire over time with player inactivity, so only say active players in the last year count towards your mob. It would mean aggressive players would need to re-mob up regularly, and make staying king of the hill harder. Also, I'd like to see attacking / fighting cost some number of mob, again to increase amount of effort required to be aggressive, and be realistic.
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😭😭😭It’s not fair others have been playing the game for so long and occasionally need to leave the game to deal with real life. 😭😭😭 Punish them and take away their hard work because I’m lazy and self-entitled
Ekhcsim wrote:
Clear out all of the inactive players off the map from when the game was popular and they were able to gain thousands of mob, and now years later the new guys will never be able to advance due to the lack of players and mob members....
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TrailerTrash 💔 wrote:
I couldn’t agree more𐊖૮⌖𐰃૮ꡘ wrote:
That's a hard NO. Fuck you."The Man" wrote:
-Mob expiration and attrition: It's not fair that players keep mob members they have punched, so that lazy self entitled douchers can enjoy the game too:
Guy LaDouche wrote:
I'd like to see mob expire over time with player inactivity, so only say active players in the last year count towards your mob. It would mean aggressive players would need to re-mob up regularly, and make staying king of the hill harder. Also, I'd like to see attacking / fighting cost some number of mob, again to increase amount of effort required to be aggressive, and be realistic.
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"The Man" wrote:
-Make it so new players don't have to put in any work: It's not fair that larger players have spent so much time to get where they are at in location, wealth, and mob size.
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YOU wrote:
"The Man" wrote:
-Make it so new players don't have to put in any work: It's not fair that larger players have spent so much time to get where they are at in location, wealth, and mob size.
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YOU wrote:
"The Man" wrote:
-Mob expiration and attrition: It's not fair that players keep mob members they have punched, so that lazy self entitled douchers can enjoy the game too:
Guy LaDouche wrote:
I'd like to see mob expire over time with player inactivity, so only say active players in the last year count towards your mob. It would mean aggressive players would need to re-mob up regularly, and make staying king of the hill harder. Also, I'd like to see attacking / fighting cost some number of mob, again to increase amount of effort required to be aggressive, and be realistic.
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