New mission with a reward
Forums › Suggestions & Feedback › New mission with a reward-
Why not make a final mission designed to help out everyone. Have it unlock at level 50. Call it setting up shop. Have it require 100 mob 50 energy and a 2 henchmen (new tool). 3 Tommy guns and 3 body armor.
It would reward 60-65 experience and a 10% chance to build a new turf.
It would help premote more play time for people unable/unwilling to spends hundreds of dollars while still throwing a small thank you to anyone who does.
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I like the idea. Make it so it costs 50 energy to run so you can't run it that many times a day also. Would be a nice kind of lottery for non-paying players as well as paying ones to increase the limit at whatever point they're at.
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👍kool
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I like this
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👍 +5
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Not a bad idea. It should be unlocked more at level 60 though. Also the chance of getting the turf should be reduced to 1% or even less. 10% is much too high a number.
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10% being to high is debatable but 1% is far to low. At 3 points per level the max energy one can have is 150 before don points. With a 10% rate a person would get 1 or 2 turfs a day if they never let energy go to waste.
Now a person with 50 energy could do the same but they would have to play more as it would only take a few hrs before their energy was being wasted.
So I can agree 10 might be to high but as a wow player I know how much 1% drop rates suck! So perhaps a 2-3% rate is good or just increase the emery required and exp rewarded.
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darksilverwolfe wrote:
I think 2-3% is fair. Again, great idea, make it happen Nick!10% being to high is debatable but 1% is far to low. At 3 points per level the max energy one can have is 150 before don points. With a 10% rate a person would get 1 or 2 turfs a day if they never let energy go to waste.
Now a person with 50 energy could do the same but they would have to play more as it would only take a few hrs before their energy was being wasted.
So I can agree 10 might be to high but as a wow player I know how much 1% drop rates suck! So perhaps a 2-3% rate is good or just increase the emery required and exp rewarded.
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HELLOMYNAMEIS__ wrote:
👍 +5
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DDDD23 wrote:
HELLOMYNAMEIS__ wrote:
👍 +5
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I agree good idea
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Like it
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👍 +9999999
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Where would the turfs been created? o.0
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I think that the turf shouldn't be already created but it should be a chance to raise your total turf limit.
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someone wrote:
👌I think that the turf shouldn't be already created but it should be a chance to raise your total turf limit.
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Perhaps it wasn't worded correctly. I ment that it increase you turf limit and let you build a new turf regardless if your are over your limit.
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Yup. Top idea
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I concur!
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