Mob size is Only real factor
Forums › Suggestions & Feedback › Mob size is Only real factor-
The only thing that counts is mob size, and I don't think it is the right way. Someone that spends time typing in codes will win, period (with weapons, I know). I think there should be different factors that add up to your total power and help you fight off others. Also needs to be a way that a smaller player can cap a turf of bigger player, or at least make a turf you created give you more power to take it back. I'm just sayin'.
-
How you conduct yourself in the game and the alliances you form with other players far outweighs any mob number you can achieve.
-
I agree, good sportsmanship is key, but still wish There was some thins a little different. I have met some interesting people while playing.
-
What other factors would you have decide things then? I've seen alot of requests for change without any reasonable suggestions on what the change should be
-
👿Belial wrote:
What other factors would you have decide things then? I've seen alot of requests for change without any reasonable suggestions on what the change should be
-
Umm actually nobody has noticed but each accounts for 50 50 but think if you have a shit high mob and 50 percent of that is still close to 2000 ur gonna win
-
No shit... Complain to someone tht cares...
-
Thanks, Captain Obvious.
-
Make attack and defense points multiply by 0.05
-
221009 wrote:
and what would that solve?Make attack and defense points multiply by 0.05
-
Mob size means nothing if you got no cash, to get the cash you got to place turfs in the best places possible to achieve the highest income
The biggest risk in this game is becoming bankrupt so managing your mob is more important than just going for big numbers
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC