War Room
Forums › Suggestions & Feedback › War Room-
I have an idea about a war room. An area where we can have all out war. Vey similar to the vendetta but where 50 or more players can join in on either side or even create a side themselves.
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You mean a war?
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What? This whole game is about war andyou wantto be able to set upwars in controled enviroments? Whats the point?
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To be able to combine, like in a vendetta. Just with more.
So I guess adding more people to your vendetta. As targets or as allies. Say you have 20 people who don't like a 40k mobster, then those little people could band together. Just like in vendetta, but again with a lot more people.
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It would be overpowered! Say if I were too cap one noobs turf and they took it personally (as noobs do) it wouldnt matter that I spent ages mobbing up if he got 19 other noobs with him (who would think they should join a v against me because I took one turf 😱) the even if they all had a 1k mob they would easily beat me. It would only take 20 3k mobbers to beat even the top players like mickey dunn
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Why don't they make one like an arena? Multiple players on both teams and the winning team all get a prize of some type. Randomly selected teams based on who enters but always a close match to begin with.
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brokensilence86 wrote:
I like that one.Why don't they make one like an arena? Multiple players on both teams and the winning team all get a prize of some type. Randomly selected teams based on who enters but always a close match to begin with.
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I think it would make it a great idea. It would make it fair so a lot a huge players can't take advantage of it and give the smaller players a chane at winning something to brag about. You could still punh while the tournament was taking place and gain an advantage over the other team. You could also have certain accomplishments that must be achieved to win the tournament.
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YOU wrote:
So what I'm saying is they fight and the losers who get capped out or something can't be attacked for a week so you'll have to have money saved up beforeJimmbabzhbjhgff wrote:
How about it's just a risk that the competits take no one elsePhreaddy wrote:
Have a nice trip to th emergency room.Hitler likes cheese
While it would be good to do this the balance would be tipped too much. If lots of small players combined they could take out mickey dunn, but what happens if all the top mobsters combined? They would destroy everyone.
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Of course there would be stipulations. You can't have the entire loosing team vulnerable right after something that massive.
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I agree (with last post) you could have it also to where they have to accept the war room not just be targeted. That way, if you don't feel like doing it you don't have to.
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Exactly so its fair and just and no one else is affected
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Awesome. So who is going to spend the money to build this landmass, and build a few roads on it?
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Like I said an event. They could make it state wide or even the whole country. With no limit on caps as long as that player is in the tournament. Or team member. One team can cap from the other team but only during the tournament an have no cap distance for others in the tournament. All cap radi would still be in effect for others capping that aren't in the tourney
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Oh I know it's would be an airport destination like in the middle of a plain or a city with no players
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brokensilence86 wrote:
Good all we need now is votes👍Like I said an event. They could make it state wide or even the whole country. With no limit on caps as long as that player is in the tournament. Or team member. One team can cap from the other team but only during the tournament an have no cap distance for others in the tournament. All cap radi would still be in effect for others capping that aren't in the tourney
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Arena around a airport so people from all over could come and battle
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I vote for it👍
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I don't like it. Sounds lame
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Heck ya that sounds awesome! 👍👍 two thumbs up! I vote yes!
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I like the idea of the arena but even MORE THAN THAT I suggest CAPTURE THE FLAG!!! SO this would be soooo Awesome first teams would be picked like back in the day on the playground take the top 2 BADASS mobsters WITH THE HIGHEST TOTAL RANK within say like a state... then of the two the one with lesser total starts picking mobsters of their choice back and forth until all participating players are chosen after teams are picked team captains have 24hrs to chose a FLAG (turf) POSITION once this has happened teams have 48 hrs of CEASE FIRE which =
(NO ATTACKING) so to give time to hop into strategic positions.---more to come--- -
DRAMABOT 5000 wrote:
Im surprised a vet hasn't said no and 👆 could over complicate thingsI don't like it. Sounds lame
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I am too. I think they're sitting back watching all the different suggestions before they post. I'd like their input now though. I like the idea but it needs to be tweeked with to make it work right.
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You haven't really thought about how a vendetta works. Every member has to have health & stamina to be used for attacking in a V. It can be hard to coordinate 4 people, much less 50!
No cap limit & no range means no strategy. The large-mobbed players with the most money to spend on don points to refill stamina will win every time, which seems rather pointless.
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Yes but there could be a restriction or an average set for everyone in the tournament, so it is fair. Average everyone's mob or something like that. I do understand that with nothing like this set in place that it would be completely pointless to have a tournament. It definately needs a lot of work but I believe it is something to work on and something that is a good idea.
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Mystery wrote:
Ha knew a vet would contradict the ideaYou haven't really thought about how a vendetta works. Every member has to have health & stamina to be used for attacking in a V. It can be hard to coordinate 4 people, much less 50!
No cap limit & no range means no strategy. The large-mobbed players with the most money to spend on don points to refill stamina will win every time, which seems rather pointless.
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aaron1213 wrote:
Did you bother to read why? It's not like I just said, "bad idea." I took the time to think about it & then list the problems with it.Mystery wrote:
Ha knew a vet would contradict the ideaYou haven't really thought about how a vendetta works. Every member has to have health & stamina to be used for attacking in a V. It can be hard to coordinate 4 people, much less 50!
No cap limit & no range means no strategy. The large-mobbed players with the most money to spend on don points to refill stamina will win every time, which seems rather pointless.
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Mystery wrote:
Ya I see your point I was just sayingaaron1213 wrote:
Did you bother to read why? It's not like I just said, "bad idea." I took the time to think about it & then list the problems with it.Mystery wrote:
Ha knew a vet would contradict the ideaYou haven't really thought about how a vendetta works. Every member has to have health & stamina to be used for attacking in a V. It can be hard to coordinate 4 people, much less 50!
No cap limit & no range means no strategy. The large-mobbed players with the most money to spend on don points to refill stamina will win every time, which seems rather pointless.
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I agree with mystery. There is a lot of work that needs to be done with the idea to make it even half-ass feasible. People would still make others quit or reset if there were no restrictions. There has to be at least an average set for each member of the team or some restriction on who each team member can attack or something. It needs a lot of work but could come to be a great thing in the future
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