Reduce the stamina Recharge cost
Forums › Suggestions & Feedback › Reduce the stamina Recharge cost-
Make it 1-5 points and never increases to allow those that don't spend cash to fight wars
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Disagree. Again, Im pretty sure you have argued against this before
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💀Keyser⌖Söze💀 wrote:
I can't play without recharges. I can't afford them. I just want to be able to play again. With the amount of Stamina it takes to fight a war it's kind of ridiculousDisagree. Again, Im pretty sure you have argued against this before
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DRAMABOT 5000 wrote:
If it increased by one after two like everything else I'd be good. Just wish it wasn't so much to begin withMake it 1-5 points and never increases to allow those that don't spend cash to fight wars
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Ꮹཞ།ཀཀ wrote:
Yeah 10dp is too much, even 5 would be nice(er).DRAMABOT 5000 wrote:
If it increased by one after two like everything else I'd be good. Just wish it wasn't so much to begin withMake it 1-5 points and never increases to allow those that don't spend cash to fight wars
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3points. But it increases normally. If you know you're about to go to war save your points up for a few days. Maybe make it to where when you buy Stam you're really buying an expresso shot? That way you can collect multiples up over time. I havnt gotten a shot in a few months. It'd be nice to be able to buy them.
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Billy Da' Kid wrote:
Hmm. Not sure about the increases normal part. Maybe. Itd still be better than the way it is3points. But it increases normally. If you know you're about to go to war save your points up for a few days. Maybe make it to where when you buy Stam you're really buying an expresso shot? That way you can collect multiples up over time. I havnt gotten a shot in a few months. It'd be nice to be able to buy them.
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I say make it 3-5 points. It increases every 2 refills by 1 pt and maxs out at 10
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This is not a good idea. The don makes his cut with this just the way it is.
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I agree cheaper stamina = more war!
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cloudhail wrote:
But it cripples the game from having adequate war. I think the don would do just fine on turf limit and henchmen aloneThis is not a good idea. The don makes his cut with this just the way it is.
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I think the cost for stamina is too high myself, if it was lets say 3 or 5, and increased the same way that turf and energy do, then more people would end up buying it, causing the revenue to be very similar to when it costed 10 points and went up in cost after every purchase.
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Maybe stamina should rebuild quicker too or you pay for your stamina to refill quicker for 24 hours ie 1 stam every minute?
For 5dp,etc -
DRAMABOT 5000 wrote:
Idk; I imagine he's made quite a bit from stam refills. This is where the impulsive spending comes in to play too. I know I've splurged on them in the heat of the moment, when I wouldn't have otherwise.cloudhail wrote:
But it cripples the game from having adequate war. I think the don would do just fine on turf limit and henchmen aloneThis is not a good idea. The don makes his cut with this just the way it is.
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Mystery wrote:
That's true. But I think if Stamina were a little cheaper he'd sell just as much if not more long term. It could potentially suck you in easier if it started cheaper. Maybe keep the price raise the sameDRAMABOT 5000 wrote:
Idk; I imagine he's made quite a bit from stam refills. This is where the impulsive spending comes in to play too. I know I've splurged on them in the heat of the moment, when I wouldn't have otherwise.cloudhail wrote:
But it cripples the game from having adequate war. I think the don would do just fine on turf limit and henchmen aloneThis is not a good idea. The don makes his cut with this just the way it is.
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Yes, lower to 5 to begin with
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