Higher Turf Limits
Forums › Suggestions & Feedback › Higher Turf Limits-
I think the turf limit per level needs to be higher. Because when people get high mobs the low turf limit can't support their income. And it's not really fair for the people who don't or can't get don points.
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Nope turf limits are in place to create balance. I don't think they should be changed.
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While I agree that the game is meant to be monetized at some point, so it has to try and get players to "upgrade" their accounts by buying stuff, I don't think that increasing the amount of turfs you can build will make a huge imbalancing issues. Think of it this way, if you got an increase of just 1 turf per level upgrade (which would be a pretty decent increase in turf limit), that's a max of 100 turfs at level 100. That's not a huge amount when you consider what the medium to large players have. I mean that's only 8400 influence, that's good enough to compete, but by no means will that threaten the bigger players. I think that'd be a fair amount and would still encourage players who want to get bigger and players who are impatient.
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If nothing else...give us a free turf limit increase on our birthdays! ;-)
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Or atleast add more upgrades that we can add to our turf
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It shoud be increased turf limit for capturing a turf but of you lose a captured turf, you lose the turf limit increase
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killer 66 wrote:
I agree with this it sounds fairIt shoud be increased turf limit for capturing a turf but of you lose a captured turf, you lose the turf limit increase
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