Missions idea
Forums › Suggestions & Feedback › Missions idea-
How about instead of having a random number to get busted, you have an indicator that goes up everytime you do the mission. The more you rob a bank the higher the chance you will get busted. It would go down over time and you could go back to the mission again. Onthe reall world if you keep robbing a bank they are gonna catch you but if you switch it up and keep them guessing you may be able to get away with more. Any thoughts?
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This level would be for each individual mission and not just an overall chance of getting caught. Would make people have to spread out thier missions and would be a great benefit once loot comes into effect to keep people from getting the good loot right away. The would have to spread out thier energy and not just spam whichever mission gives the best loot/xp/$
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Any comments or suggestions?
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No because it would make it impossible to get loot items. From what I hear it's going to be a very low chance of getting them anyway. This would pretty much stop players who have made their game plan to be able to get these items an put money into that strategy.
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People have been complaining about being busted since the day it came out. This would only make it worse
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But if there was a visual saying what the percentage chance of getting caught was then when it gets high you just move on to the next mission. Maybe it would go up by like 1% for every three times you do the mission.
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Lugaroo wrote:
in for it if don protection still makes you immune to frying bustedBut if there was a visual saying what the percentage chance of getting caught was then when it gets high you just move on to the next mission. Maybe it would go up by like 1% for every three times you do the mission.
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