Mobconomics
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After playing this game for two weeks, I start to figure what the future scenario of this game will be. Soon enough everyone will have more mobs; everyone will be linked to everyone eventually. Towards the infinity, every player will have the exact same number of mobsters.
Wait, not so fast, before the final future state, a few strong players will dominant the game, conquering most the turfs. Losers will most likely retain the mobs links, but have no turf, no influence and no money. The losers will leave the games, and account remain active, and become the zombie or free henchman for the stronger players.
Have your thoughts, like many games, it really mimic our human social pattern. -
Players that become the behemoths of the game Become stranded as thier ultra high influence means they can't capture anymore turfs. In the real world any odd army can capture the world. In other words Nick fix the UN!!!!
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Or just like most games, those that put more into it, do better.
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Exactly. There will always be new people joining the game. The people that pit in the time will have the big armys, which I think at most would be 10% of the total players.
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