Turf Wars News
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Game Updates
12/16/2011 Winter Update!
We’re excited to announce the upcoming Winter Update! Celebrate the holidays with this grab-bag of goodies:
- The 2nd annual Double Loot Week – runs Saturday, December 24 at 10:00PM through Saturday, December 31 at 10:00PM, GMT!
- 4 New items, including a secret Loot item which is lootable only during Double Loot Week!
Meat Cleaver – divide your opposition with this razor-sharp tool!
Lupara – Perforate your opponents with this hefty shotgun!
Slugger – take an opponent out of the game with this bruiser.
Secret Weapon – a powerful, limited-release new weapon – get it during Double Loot Week only!
- 2 New Missions with crate-busting odds for Loot – Double Loot Week only!
- 4 New Airports from around the world!
- PDX – Portland, Oregon, US
- CDG – Paris, France
- FRA – Frankfurt, Germany
- PER – Perth, Australia
The extra Loot, Missions, and Airports all go LIVE on Saturday, December 24 at 10:00PM GMT.
11/11/2011 Version 2.16 Released!
We’re pleased to announce the release of version 2.16 of Turf Wars! This version make several fixes and improvements:
- Push Notifications don’t vibrate device on each action (applies to iPhone only) – only on the first of each player/action (similar to message vs badge when offline).
- Fixed caching issue that caused buttons to stop working or the app to look “broken” – if you are affected by this, please uninstall Turf Wars before updating (your account data will be unaffected).
- Minor bug fixes to the Invite Friends feature.
- More bug & crash fixes.
Tap here to get version 2.16!
10/13/2011 New Feature – Respect Point Rewards!
We’re pleased to announce an exciting new feature – Respect Point Rewards!
Starting Friday, October 14 you will be able to earn 5 FREE Respect Points each day by visiting The Don and watching a promotional video for an app, or for installing another app via a recommendation (depending on availability).
Now casual players will be able to earn Respect Points, with no out-of-pocket spending required!
In addition, players who registered after Midnight (US Eastern time) October 12 may also see an app recommendation when they check in. This is part of a brand new program that will bring greater exposure and many more new players to the Turf Wars community! Players registered prior to this date will not see these.
Questions? Comments? Let us know via !
10/6/2011 New Airports are LIVE!
We’re pleased to announce the activation of 6 new airports! Starting immediately, these new airports are open for business:
- LAS – Las Vegas, Nevada, US
- SNA – Orange County, California, US
- HNL – Honolulu, Hawaii, US
- AMS – Amsterdam, Holland, The Netherlands
- BMA – Stockholm, Sweden
- FZO – Bristol, Somerset, UK
For more info on airports, check out in the Help.
See you on the jetway!
10/5/2011 Version 2.15 is Live!
We’re pleased to announce the release of version 2.15 of Turf Wars! This version make several fixes and improvements:
- Fixed crash that affected several players.
- The map (new Map only) now refreshes your turf after you upgrade it or add Police Maps to it.
- More bug & crash fixes
Tap here to get version 2.15!
9/30/2011 Turf Wars 2nd Anniversary Weekend!
Join us in celebrating 2 years of global Turf Wars! A lot has changed since the original GPS Crime Game launched, and we'd like to thank our awesome community of players with some exciting bonuses!
- Double Loot Weekend – starting at midnight October 1st through the weekend! All Loot from missions & The Don is doubled; use a Toolbox to get even more Loot!
- 3 new Loot items, available midnight October 1st!
Consiglieri – free Global Police Protection for a week!
Bazooka – A powerful new weapon you can use to batter turf defenses!
Smuggling Tunnel – get a leg up on the competition with this new turf upgrade!
- 6 new airports, including Las Vegas, Orange County California, Honolulu, Amsterdam, Stockholm, and Bristol UK – opening Friday, October 7th!
Celebrate the weekend with Double Loot!
9/10/2011 Version 2.14 Released!
We’re pleased to announce the release of version 2.14 of Turf Wars! This version makes several important fixes:
- Prevent GPS location from disappearing (i.e. after starting app from background)
- Fixed the blank profile page issue that was introduced in version 2.13.
- Improved ease of turf selection on map.
- General application stability improvements.
Tap here to get version 2.14!
8/26/2011 Version 2.13 Released!
We’re pleased to announce the release of version 2.13 of Turf Wars! This version fixes several crashes, especially related to the Map:
- Map crash fixes, including when tapping the [+] button to create a turf and tapping to view an existing turf (new map only).
- General map performance improvements (new map only).
- Double-tap to zoom now works when in turf creation mode (new map only).
- General application stability improvements.
Tap here to get version 2.13!
8/12/2011 2011 Summer Updates and Version 2.12 RELEASED!
The 2011 Summer Updates have been let loose as of now!
- 50 new Levels have been added – levels 101 through 150 will now be titled “Godfather” with a Roman numeral after them
- The Melee combat class has been released! Three new Loot items have been introduced, and some of the existing melee weapons’ stats have been adjusted:
NEW Garrote (uncommon) – Attack 3, Defense 1.
NEW Steel-Toed Shoes (common) – Attack 5, Defense 4.
NEW Machete (rare) – Attack 12, Defense 4.
German Stiletto Knife (rare) – Attack increased from 3 to 7, Defense increased from 2 to 3.
Brass Knuckles (common) – Attack increased from 1 to 3, Defense unchanged. Changed from Uncommon to Common.
Chainsaw (uncommon) – Attack increased from 5 to 10, Defense decreased from 6 to 5.
- The 10% Influence Rule, which determined whether you could capture another player’s turf based the ratio between your & their Influence, has been adjusted. Now the protection level fades, starting at level 25, reaching zero (i.e. no protection) at level 50. We will be monitoring the combat situation and will make future adjustments if needed.
Also, version 2.12 has been released on the App Store! This release includes some enhancements and fixes, including:
- See city/state in the “Valid location message”
- Improved GPS locating
- Crash fixes
Tap here to get version 2.12!
We hope you enjoy the new updates! As always, if you have any questions or feedback, contact us via the Feedback button on the Home screen.
8/3/2011 2011 Summer Updates!
We’re pleased to announce several updates to Turf Wars! Breeze through the dog days of summer with these exciting new features:
- 50 new Levels!
- New melee combat item class – now your knives, clubs, and other implements will be used alongside your guns & armor!
- New high-level Loot mission!
- More loot!
- 7 new airports – get your boarding pass ready for Edmonton, Kansas City, Columbus, Minneapolis, Hamburg, Brisbane, and Melbourne!
- Some combat balance fixes, including an adjustment to the current 10% Influence Rule.
Changes will go out Thursday August 11th, just before Midnight EDT (0400 GMT) – there will be a very brief (5-10 minute) downtime while this upgrade is applied.
– Turf Wars Dev Team
8/1/2011 Version 2.11 Released!
We’re pleased to announce the release of version 2.11 of Turf Wars! This version offers some additional improvements, and fixes some common bugs experienced with version 2.10:
- Check if a location is valid for creating turf on the Turf Map, even if outside your creation zone
- Improved tap detection when creating turf
- Easier to see low Influence turfs on map
- Improved GPS fetching
tap here to get the latest version of Turf Wars!
Even more upgrades are in the pipeline – stay tuned for an announcement on this later this week.
6/9/2011 Version 2.10 Released!
We’re pleased to announce the release of version 2.10 of Turf Wars! This version makes several changes to improve the interface of Turf Wars, including:
- Better Map performance and stability and improved turf creation mode (iOS 4.0+ users only) – now you can see the airport turf zones as well as turf exclusion zones!
- Map over ocean issue fully fixed (all iOS versions)
- Updated GPS system to refresh properly when traveling – hit the ⟳ button on the Map Screen to refresh your location!
- Improved Store interface & reliability
- Option to disable Game Center
- Many bug fixes
tap here to get the latest version of Turf Wars!
iOS 4.0 & 4.1 users – this version has an issue that prevents Emoji from being properly shown on turfs on the map. A fix is pending for version 2.11 – if you’d like to upgrade but want to use the old map, go to your device’s Settings app, select Turf Wars, and set Use Old Map to ON. Thank you for your patience.
5/24/2011 New Airports Coming June 4th!
First off, a big THANK YOU to everyone for your great responses to the new airport feature! We’ve been bombarded with requests for new airports and are pleased to announce the release of 12 more airports in popular cities:
- BFS (Belfast, Northern Ireland, UK)
- BOS (Boston, Massachusetts, US)
- DEN (Denver, Colorado, US)
- DFW (Dallas, Texas, US)
- EDI (Edinburgh, Scotland, UK)
- IAD (Washington DC, US)
- MAN (Manchester, England, UK)
- MCO (Orlando, Florida, US)
- PHL (Philadelphia, Pennsylvania, US)
- SAN (San Diego, California, US)
- YMX (Montreal, Quebec, Canada)
- YYC (Calgary, Alberta, Canada)
These airports will be usable for travel, starting June 4th at 12:00pm US Pacific Time (1900 GMT) – in the meantime any turf you build in these airports’ vicinity will give you access to their connecting airports on the release date.
See you on the jetway!
5/1/2011 Airports & Plane Tickets are Live!
We’re excited to release one of the most major upgrades to Turf Wars since its release — Plane Tickets! Starting with Version 2.0, you’ll be able to use real-world airports to hop between major world airports.
There are a few updates since our last announcement:
- The plane ticket grant time has been changed to 2 weeks instead of 1 week. This may be further adjusted in the future.
- Turf built in cities more than 149mi from your existing turf will be harder to defend for a limited period of time. See the for details.
tap here to get the latest version of Turf Wars and to use Plane Tickets!
4/10/2011 Announcing Airports!
We’re pleased to announce a major new feature for Turf Wars: Airports — coming Sunday, May 1st!
Airports will allow you to “Turf Hop” between distant cities, giving you the chance to interact with players from around the world. Here’s how it will work:
- All players over level 15 will be granted a plane ticket by The Don, once a week. At launch time there won’t be a way to hurry this, though as time goes on we may add this.
- Players whom have turf at a supported airport can use their plane ticket to build a turf at connecting airports. For example if you have turf at JFK airport, you’ll be able to build turf at airports in Chicago, London, L.A., and any other city that JFK connects to!
- Plane tickets can only be used to hop between connecting airports – no where else.
- Just like in real life, airports only connect to other airports within a certain distance. For example, you’ll be able to directly connect from New York to London, but not to Singapore. The initial airports will be able to fly to any airport within 10,000 km (6,000mi) of their location; future airports may have a different range.
- There will be a time-limited combat penalty for faraway newly-built turf.
We are launching with a select group of airports in the world’s largest cities: LAX (Los Angeles), LHR (London), JFK (New York), SFO (San Francisco), ORD (Chicago), HKG (Hong Kong), PEK (Beijing), YYZ (Toronto), SEA (Seattle), SIN (Singapore), SYD (Sydney), TXL (Berlin), IAH (Houston), ATL (Atlanta), and YVR (Vancouver).
Launch Timeline
- Version 1.7 (released 4/11 – tap here to upgrade) will give you a preview of airports on the map, and which of your turf can access them.
- Version 2.0 will be released on May 1st, 2011. This release will fully enable airports, letting players use them for building turf at their connecting airports.
- During May we’ll be expanding the airports to more cities, based on popular demand and other considerations.
See you on the jetway!
Recent Press Coverage & Reviews
2/8/2011 – Turf Wars (iPhone GPS Game) Guide and Walkthrough Gameolosophy
12/26/2010 – 5 Fun Geolocation Games To Try Today TNW
11/25/2010 – Turf Wars review The Tratz Blog
6/8/2010 – iPad Games: The Best iPad Games for free: Turf Wars Livin’ Large iPad.net
6/2/2010 – iPad games: 10 of the best for free The Guardian (UK)
5/31/2010 – Turf Wars and Fandango among this week’s free iPhone apps Appolicious
4/10/2010 – Turf Wars Livin’ Large Captures Apple’s New iPad DualShockers
3/11/2010 – Top 10 trends in mobile gameplay Mobile Entertainment
3/3/2010 – Turf Wars adds to urban conflict with Vendettas Pocket Gamer
2/7/2010 – iPhone Gaming: Turf Wars, Urban Rivals and Battle Blasters Times of London Online
1/27/2010 – The 50 most innovative mobile apps in the world Christian Louca
1/24/2010 – The Next Nintendo? The Rise of Smart Phone Gaming Flip the Media
1/22/2010 – Turf Wars Strategies and Mob Codes DualShockers
1/21/2010 – Review: 4/5 DualShockers
1/13/2010 – Turf Wars Online Review Slide To Play
1/11/2010 – The Onion A.V. Club’s Sawbuck Gamer: A- The Onion A.V. Club
1/1/2010 – Turf Wars Q&A Blast Magazine
12/25/2009 – Turf Wars’ Nick Baicoianu – Exclusive Interview Gaming Angels
12/21/2009 – Review: 8/10 The Game Reviews.com
12/18/2009 – Turf Wars released for the iPhone and iPod Touch Icrontic Gaming
12/15/2009 – Turf Wars Uses GPS to Control Real World Territory Slide To Play
12/7/2009 – Turf Wars – Free GPS-enabled crime game GamersRoute.com
10/11/2009 – Review: 8.3/10 iPhone Apps Finder
10/18/2009 – Review: 8.3/10 Digital Download Game World
10/10/2009 – iPhone MMO Muscles in on New Turf! Digital Download Game World
10/7/2009 – Best App List iPhone Application List
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