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The Total defense and attack won't change when I buy weapons
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Do you have enough mob members for each weapon?
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TheCoconutMafia wrote:
Yea I have more than enough weapons 4 each mob memberDo you have enough mob members for each weapon?
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You can only have 1 weapon and 1 armor for each mob member. They will automatically use the most powerful weapon depending on whether you're attacking or defending. Any extra weapons you have are not used or added to your total.
So for example, if you have 10 mob members, and you buy 10 grenades and 10 shanks. Your total attack power will be 100, since the grenades are your most powerful attack weapon at 10 points each, and you have 10 mob using 1 grenade each, so your total attack is 100 and any attack points from the shanks are ignored and not used. Get it?
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JmanX wrote:
Yea ok I get it nowYou can only have 1 weapon and 1 armor for each mob member. They will automatically use the most powerful weapon depending on whether you're attacking or defending. Any extra weapons you have are not used or added to your total.
So for example, if you have 10 mob members, and you buy 10 grenades and 10 shanks. Your total attack power will be 100, since the grenades are your most powerful attack weapon at 10 points each, and you have 10 mob using 1 grenade each, so your total attack is 100 and any attack points from the shanks are ignored and not used. Get it?
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JmanX wrote:
ThanksYou can only have 1 weapon and 1 armor for each mob member. They will automatically use the most powerful weapon depending on whether you're attacking or defending. Any extra weapons you have are not used or added to your total.
So for example, if you have 10 mob members, and you buy 10 grenades and 10 shanks. Your total attack power will be 100, since the grenades are your most powerful attack weapon at 10 points each, and you have 10 mob using 1 grenade each, so your total attack is 100 and any attack points from the shanks are ignored and not used. Get it?
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